martes, 25 de julio de 2017

New Marlene zombie and radiated ferals!

Hello there.

Today, I share with your another 2 zombies! Marlene the clean one and the zombie glowstick.

Here's Marlene as she looks in the game:


I realised the devs like to add details and such to the head and faces of the zombies only, they leave the body completely empty aside from some veins and a green/blue-ish color.

Anyhow, I made some changes to her model. I didn't put too many things cause I also don't want every single zombie to be all bloodied up and rotten, I want some of them to feel more fresh than others, yet I can tell you that for me this one stands a lot.

Let's start with her beautiful face:



As you can see, I added a big wound to her left-side cheek with some of her teeth showing. I like the way the muscle tissue turned out. I also added more blood to her eye wound and her mouth.

Now down to her body:



I added a wound to her upper chest area, leaving her clavicle out in the open. I also added a small wound next to it. Her hands are all bloodied up too, of course.





I added a big wound to her stomach as well. Kinda looks like a shotgun gunshot wound.

Last but not least, her legs:



Not many of my other zombies have many injuries in their legs. This is where Marlene comes in, with quite a few injuries in both her legs.

So there you have Marlene. I liked how she turned out.


Now onto the new radiated zombies.

I ain't gonna say anything, let it speak for itself:



Wha... uhmm... huh...


Yeah, you get the point. Too glowy, too green, too "over the top". Many members from the forums and I have talked about it in a thread, we all agree they needed some tuning.

I made different edits and versions, some even without the green radioation smoke thing around the body.

Here are some of the attempts:




Most people on the forums liked the one to the right the most, so the final profuct is this:



That's it for now, I hope you like it!


lunes, 24 de julio de 2017

New proffesional nurse

Hello there.

So, as some of you know, some people don't like the way the nurse zombie looks because they think she looks more like a stripper or a girl with one of those sexy nurse halloween costumes than an actual nurse. I have nothing against nudity and all that, but I agree that the nurse we currently have does not look like a real nurse.

Here she is: 


So, obviously this isn't the way that nurses dress in real life, otherwise there would be a lot more heart attacks at hospitals. Also, something that has bothered me since Alpha 1 was her mask. How in God's name does she eat her victims with that mask??

So I made some adjustments and made her look more "proffesional" by covering her cleavage and shoulders, made her way more bloody, made her skin more decayed and also added a ripping in her mask with her mouth showing:





Trust me, whenever I see her from the distance I no longer think her outfit looks silly, but rather disturbing, especially at night.






Anyhow, there she is. I hope you like her!

One last thing:

 So, as you might know, the devs added a new fur system for animals in A16. I think it looks cool, but not on the zombie dog, mainly because his face looked completely swollen and my textures looked bad on him with his fur all over the place. That's why I didn't add many pics of him in my 2nd entry.

However, I managed to remove his fur and now I can show you what I wanted to show before.






Look at that. That thing is evil! You might have noticed how one of his eyes is completely white while the other one is still somewhat functional. It's the little things.

That's it for now. I hope you like it!






domingo, 23 de julio de 2017

Double trouble (Burnt zed + zombie yo) and good news!

Hello there!

Sorry for the delay, but I had trouble yesterday. Seems like the roads were cut off...

Anyhow, let's get going. Today I got 2 zombies to show you, because they're probably the most known out of all my retextured zombies. That plus some very good news! But I'll leave that for last.

This will be what I like to call the "nostalgia entry" because it's all about bringing old friends back. So let's talk about the burnt zombie. This one caught my eye the moment he got reworked. He used to look like this:


Now, to be honest, I actually really liked the way he looked back then. He has his charred skin, with red patches of clotted blood not completely burnt yet showing as well and his burnt clothes; but then, it changed to this:


Many people named it the "lava demon" for obvious reasons. The devs listened and changed him once again:


Better, but not enough; and certainly not in the ground of the 1st one. I decided to get the texture of the old burnt zombie and get him back completely, here's the result:



Much better in my opinion. Charred skin, burnt clothes, no over-the-top lava glow.
You can see I added red patches of clotted blood as well all over his body and his head:


And to top it all, I also kept some unburnt skin on the top of his head, like the old one used to have:


Disgusting, right? Well, you should check our friend zombie Yo then. This is how he looks in the game:



Again, the same thing. Clean clothers, clean hands, clean skin. Big gap on his head, though, that looks nice. So with this zombie I wanted to bring some old feelings back too, I figured that little to no zombies show bones in the game while the old ones were the complete opposite. Look at these guys:


Exactly. Really cool looking. I want more zombies to look like this, and I decided to start with Yo:


I really like how it turned out. Rib cage showing with blood coming down from it as well as his spine showing through his shirt on his back side, exactly like one of the old zombies from previous alphas.

I also added more blood to his head wound and more injuries. You can see his lip is completely messed up and blood comes out of it. There's also blood coming down from his ears, cause I figured it would look kinda cool.



Well, that's it for now. Before you go, though; I got some really good news today! Recently I managed to get into the game's block files. This means I can finally work on some block texture replacements as well!!



Tell me what you would like to see in regards of this, and it might happen. I'm really interested in hearing you guys's thoughts.

I hope you like it!





sábado, 22 de julio de 2017

Zombie Boe the bald

Hello there.

Here I am with some new screenshots to show you. Today I'm showing you my new zombie Boe; one of the most peculiar zombies of them all mainly because he's not as big and strong as the bloated ones but he's stronger and taller than the rest.

This is how he looks:



Ok, let's start. First of all, I'm glad Boe's mom takes care of his son and cleans his clother before going partying with his zombie friends. That shirt is really damn clean for being worn by a dead walking corpse, it just has a small stain of... whatever that is, cause it's certainly not blood.

Boe itself has a nice looking face and a nice gap in his head that shows his cracked cranium and some of his brains, but that's about it. No blood, no rashes, no wounds, no nothing. Let's fix that, shall we?

Ok, so I'm pretty happy with how it turned out. It may need some tuning but I gotta say it's quite menacing looking. I added some blood on his mouth that looks sick with those eyes of him. I also added more contrast and blood to his cranium wound, blood on his pants, blood to his hands (obviously) and many more things. Here's how he looks:




He's got a big slash wound on his chest, as if someone had tried to take a swing at Boe with a machete to helplessly get him off, but ultimately failing.



An user from the forums told me it would be cool if the blood on his hands was more fresh than the rest on his arms, as if he had killed someone recently but all the blood accumulated in his arms was dried up from previous victims. It didn't turn out exactly how I wanted, because the layer itself was in a blending mode that prevented me from making it look, well, better. I have some ideas to fix that though, but so far you can see how it's turning out.



Look at that big wound on his cheek. Looks almost like a bite wound, doesn't it? I wonder if it's the wound that sealed his fate when he was alive. Anyhow, it makes him look even more scary.

I also added more wounds overall to his head:



Last, but not least, here's his back side:



I added a gunshot wound, as if someone had tried to take the killing shot but has the worst aim in the world. Clearly, Boe is the Rasputin of all zombies. He's THEE zomboe.

And here he is trying to kill me:



Well, that's it for now. I'll post more shortly.


I hope you like it!

viernes, 21 de julio de 2017

Biker the biter

Hello there.

Here I bring to you the biker zombie. He's quite a cool zombie variant to have... or at least that's what I thought before he got replaced and reworked:

Here's how he looks right now:



Mhh... yup. Looks like we have one of those severe cases of green skin I talked about in my first entry. Also, did I mention how incredibly dark the zombies in the game look? This guy could easily be called the shadow zombie.

His back side:


What can I say... not many details. Just some dirt on his shirt. Those tattoos on his buff, green arms look dope, though.

Anyhow, I made some improvements. First off, I reduced the amount of green contrast in his skin and added rashes and small tearings to get that rotting skin effect going. 

His face:




Furthermore, I added more contrast and blood to the wound in his left arm and some wounds and injuries in his back and other arm.



Last but not least, I added blood in his hands as usual and also more blood in his shirt.

Final product:


In my opinion, now he does look like an actual zombie and definitely not as dark.

I hope you like it!

Moe the fat zombie.

Hello there.

So yesterday I spent the day working on some more textures and I finished one of my favorites, so far. Moe, the fat zombie.

This is the way he looks right now:




I mean, his face looks cool and all, but his body has no details whatsoever. Juts a tiny, almost unnoticible stain in his shirt. Hard to believe that's supposed to be blood.


This is my new version of him:




You can see I added blood to his mouth and hands. I mean, he's a zombie, he's probably killed and eaten many people by now. I also added a big blood-leaking wound just below his neck.

Since he's a decaying zombie it's only natural for him to have missing skin and big injuries, which is exactly what I added in his back, with his muscle tissue showing. I also made his skin less clean and soft and more dirty with little signs of decay.

Lastly, his legs also have started to rot away. You can tell by the small rashes he has all over them.

I hope you like it.

jueves, 20 de julio de 2017

Zombie dog textures.

Hello there.

Time to start posting. Here I have the zombie dog, who used to look quite decayed back in Alpha 2. Now it looks pretty good too, but not as decayed and terrifying as it used to.

Here's what it looked like in Alpha 2:



Here's the one in A16 (without the fur)



Now I've made adjustments to its texture to make a blend between the old one and the new one. Here's the result: